Riot Games Internships Summer 2026: Remote Roles for Teamfight Tactics & AI Research

Riot Games has officially opened applications for its Summer 2026 Internship Program, offering aspiring creators and technologists a chance to work behind the scenes of Teamfight Tactics, one of the world’s most popular strategy games.

Dec 29, 2025 - 01:25
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Riot Games Internships Summer 2026: Remote Roles for Teamfight Tactics & AI Research
Riot Games Internships Summer 2026

Riot Games has officially opened applications for its Summer 2026 Internship Program, offering aspiring creators and technologists a chance to work behind the scenes of Teamfight Tactics, one of the world’s most popular strategy games.

The program is designed for students and early-career professionals with interests spanning game art, production, data analysis, and game-focused research. These internships provide hands-on exposure to how large-scale competitive games are built, tested, and evolved by a global studio.

All of the positions listed below are part of the Summer 2026 intake. Applicants are encouraged to review the specific role requirements carefully before applying.

All applications close on January 9, 2026 (11:59 PM PT).

Why This Matters

Teamfight Tactics continues to be one of Riot Games’ most strategically complex titles, combining competitive gameplay with frequent content updates. These internships give participants direct exposure to live game development at scale, making the program especially valuable for students aiming to build careers in the global gaming industry.

Internship Compensation (Hourly)

Compensation varies by role and experience level within the Summer 2026 internship program.

  • Art & Design roles: ~$35–39/hour

  • Producer & Analyst roles: ~$39–42/hour

  • Research Scientist roles: ~$79–87/hour

3D Environment Art Intern, Teamfight Tactics - Summer 2026 (Remote)

Application Deadline: January 9th, 2026 at 11:59pm PT 

Key Responsibilities:

  • Create a wide variety of 3D Assets ranging from High Fantasy to Sci-Fi 
  • Understand game requirements to create low poly assets that are optimized for deformation and animation
  • Work with various rendering styles, utilizing everything from traditional Hand Painted skills to modern PBR workflows

Required Qualifications:

  • Currently enrolled in a college, university or non-degree program, Graduating in 2027.
  • Experience working with Photoshop or other relevant painting/design tools
  • Ability to showcase iterations and sketches in addition to the final rendered pieces. 
  • A strong understanding of art fundamentals such as shapes design, composition, value structure, and color harmony

Concept Art Intern, Teamfight Tactics - Summer 2026 (Remote)

Application Deadline: January 9th, 2026 at 11:59pm PT 

Key Responsibilities:

  • Sketch, ideate, and iterate concepts of creatures, props and VFX in collaboration with other developers
  • Develop detailed concept art and orthographs for 3D artists and animators to implement into working game assets
  • Creatively problem solve and figure out efficient solutions on executing the look and feel of the creatures, props and VFX
  • Collaborate closely with other disciplines to define concepts that are both narrative and visually cohesive

Required Qualifications:

  • Currently enrolled in a college, university or non-degree program, Graduating in 2027.
  • Experience working with Photoshop or other relevant painting/design tools
  • Ability to showcase iterations and sketches in addition to the final rendered pieces. 

Game Producer Intern - Summer 2026 (Remote)

Application Deadline: January 9th, 2026 at 11:59pm PT 

Key Responsibilities: 

  • Facilitate team activities, including standups, reviews, and/or retrospectives.
  • Collaborate with other producers and leads to:
    • Develop roadmaps and future plans for our products.  
    • Support teams by applying best practices from Scrum, Kanban, Waterfall or other 
  • Shadow other game production activities, including Events delivery, Content Production, Feature Development etc.

Required Qualifications:

  • Currently enrolled in a college, university or non-degree program, Graduating in 2027.
  • Passion about game development and project leadership
  • Excellent problem-solving, organizational, and analytical skills.
  • Outstanding communication and presentation skills.

Insights Analyst Intern, Teamfight Tactics - Summer 2026 (Remote)

Application Deadline: January 9th, 2026 at 11:59pm PT 

Key Responsibilities: 

  • Guide product strategy through in-depth reports on the performance of existing products and new product launches, such as gameplay features, new game content, and/or Riot platform technologies
  • Use internal and external data sources to identify opportunities for product development and inform goal setting to capture those opportunities
  • Understand the player base through analyzing engagement and purchase behavior

Required Qualifications:

  • Currently enrolled in a MBA or graduate degree program (Master’s, Ph.D), Graduating in 2027.
  • Strong analytical skill set capable of defining problems, and developing innovative solutions utilizing appropriate methods and frameworks
  • Academic or professional experience in creating reports and presentations for non-technical audiences
  • Proficiency with Tableau and SQL, Python or similar language

Research Scientist Intern, Game AI - Summer 2026 (Remote)

Application Deadline: January 9th, 2026 at 11:59pm PT 

Key Responsibilities:

  • Partner with game teams and creators to shape the future of gameplay through next-generation technologies
  • Partner with artists, designers, and engineers to prototype new applications of research
  • Explore the application of large language models and state of the art content generation models to games in development and production

Required Qualifications:

  • Enrolled in an M.S. or Ph.D. program in statistics, engineering, computer science, artificial intelligence, or a related quantitative field (math, physics, etc.)
  • Graduating during the 2027 calendar year 
  • Experience in deep learning, including frameworks such as Tensorflow or PyTorch
  • Experience processing data and build machine learning models using Python
  • Experience in machine learning techniques
  • Experience in statistical modeling and optimization 

Research Scientist Intern, Next-Gen Gameplay - Summer 2026 (Remote)

Application Deadline: January 9th, 2026 at 11:59pm PT 

Key Responsibilities:

  • Partner with game teams and creators to shape the future of gameplay through next-generation technologies
  • Collaborate with designers and engineers to prototype novel gameplay systems that blend player expression, AI behavior, and dynamic world interaction
  • Investigate how large language models and simulation technologies can enable emergent, player-driven gameplay experiences

Required Qualifications:

  • Enrolled in a Ph.D., M.S. or undergraduate program in statistics, engineering, computer science, artificial intelligence, or a related quantitative field (math, physics, etc.)
  • Experience in deep learning, including frameworks such as Tensorflow or PyTorch
  • Experience processing data and build machine learning models using Python
  • Experience in machine learning techniques
  • Experience in statistical modeling and optimization 

Technical Art Intern - Rigging, Teamfight Tactics - Summer 2026 (Remote)

Application Deadline: January 9th, 2026 at 11:59pm PT 

Key Responsibilities:

  • Create various game-ready rigs for characters and assets using tools such as Maya
  • Troubleshoot problems to help teammates overcome blockers and remove inefficiencies
  • Participate in a culture of critique: communicate clear goals and outcomes, give and take constructive feedback, decide on next-steps

Required Qualifications:

  • Currently enrolled in a college, university or non-degree program
  • Experience with content creation tools, such as Maya, Photoshop
  • Demonstrates an understanding of character rigging workflows, including joint placement, skinning, constraints, and animation preparation.
  • Experience with rigs for characters and creatures of diverse shape and size (bipeds, quadrupeds, etc)

Visual Design Art Intern, Teamfight Tactics - Summer 2026 (Remote)

Application Deadline: January 9th, 2026 at 11:59pm PT 

Key Responsibilities:

  • Create 2D UI visuals that balance aesthetics with functionality and follows the Teamfight Tactics quality, style, and visual design conventions.
  • Work closely with the Visual Design lead and UI team to support out-of-game PC and mobile client
  • Collaborate with a team of UX, Motion Graphics, Production, Audio, and Engineering experts to design and bring new UI to life.
  • Implement your UI in the engine, carefully ensuring every asset is pixel-perfect across all devices from PC to Mobile.

Required Qualifications:

  • Currently enrolled in an art, visual design, or related degree program, Graduating in 2027.
  • Available to work full-time hours for the 12 week internship duration.
  • Visual design experience in Figma and/or other UI/UX design apps.
  • Experienced with Photoshop and Illustrator.
  • Knowledge of game design pipelines, including optimization, localization, and implementation.

How to Apply

Applications for all Summer 2026 internship roles must be submitted through Riot Games’ official careers portal. Candidates should navigate to the internships section, select the relevant role, and review the detailed requirements before submitting an application.

Applicants will typically be asked to upload a resume and, where applicable, a portfolio or supporting materials related to their field. It is recommended to confirm eligibility for the Summer 2026 intake prior to applying.

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